How To Make A Slippy Floor In Unity
Making a slippery surface using the character controller i m trying to get my character to be harder to stop and slide a little when on an icy surface similar to something like a mario game.
How to make a slippy floor in unity. Combine one part vinegar and two parts water. Then drag the physic material from the project view onto a collider an invisible shape that is used to handle physical collisions for an object. Mop the floor with this solution to remove old waxy residues and cleaning products that make floors slick. Creating a 2d physics material works with walls but the player doesnt seem to slide when on the ground even with 0 friction so i m trying to do it through code and without a physics material.
I m using a character controller so i m unable to use physical materials since it doesn t have a rigid body. To create a physic material select assets create physic material from the menu bar. Hit the player settings button change june2017hololenssetup in slippymapdemo where ever you see it. I am making a simple 2d platform game i am having issues with making my character slip and slide on icy ground.